
| 📰 Title: | Ryzom Core | 🕹️ / 🛠️ Type: | Tool |
|---|---|---|---|
| 🗃️ Genre: | Development | 👁️ Visual: | 3D |
| 🏷️ Category: | Development ➤ Engine ➤ 2D & 3D ➤ Adventure & Action | 🏝️ Perspective: | Third person |
| 🔖 Tags: | Development; 3D engine; Massively Multiplayer; MOBA | ⏱️ Pacing: | Real Time |
| 🐣️ Approx. start: | 2000-01-01 | 👫️ Played: | Multi |
| 🐓️ Latest: | 2026-01-30 | 🚦 Status: | 04. Released (status) |
| 📍️ Version: | Latest: 4.0 / Dev: 4.1-rc4 / 97b43bd | ❤️ Like it: | 9. ⏳️ |
| 🏛️ License type: | 🕊️ Libre | 🎀️ Quality: | 7. ⏳️ |
| 🏛️ License: | AGPL-3 | ⭐ (temporary): | |
| 🐛️ Created: | 2011-09-17 | 🐜️ Updated: | 2026-02-01 |
| 📦️ Package name: | ..... 📦️ Arch: | ||
|---|---|---|---|
| 📄️ Source: | ..... 📦️ RPM: | ||
| ⚙️ Generic binary: | ..... 📦️ Deb: | ||
| 🌍️ Browser version: | ..... 📦️ AppImage: | ||
| 📱️ Mobile support: | ..... 📦️ Flatpak: | ||
| 🧹️ Not use: | ..... 📦️ Snap: |
| 💡 Lights on: | 🚧️ Some work remains to be done: | ||
|---|---|---|---|
| 📰 What's new?: | 💖️ Significant improvement of this entry | 💭️ New version published (to be updated): | |
| 🦣️ Awaiting publication on Mastodon: | 🎨️ Significant improvement: | ||
| 🦺️ Work in progress: | 🎖️ This work: | ||
| 📰 Previous News: | 👫️ Contrib.: | goupildb & Louis | |
| 🎰️ ID: | 12707 |
| 📜️[en]: | A libre, multiplatform framework for developing 3D MMORPG worlds. It provides the basic technologies and a set of development methodologies for designing both server and client code. It is used in the game Ryzom. | 📜️[fr]: | Un framework libre et multi-plateforme permettant le développement d'univers MMORPG en 3D. Il fourni les technologies de base ainsi qu'un ensemble de méthodologies de développement permettant la conception à la fois du code du serveur et du client. Il est utilisé dans le jeu Ryzom. |
|---|
🎮️ Showcase: (The Ryzom game, developed with this engine) 💥️ (202107), 💥️ (202307), (201007),
🏡️ Website & videos
• Website: [Homepage] [Dev site] [Features/About] [Screenshots]
• Videos: t(202xxx) gd(202xxx) gu(202xxx) r(202xxx) lp(202xxx) ht(202xxx) d(202107) d(202307) d(201007) d(202110) d(202106) d(201406) d(201409) d(201208) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)]
• Doc: [WIKI] [FAQ]
• Updates: [RSS] / [Changelog 1(news/blog) 2(release notes)(not used/no info) 2(tags) 3(commits)]
💰 Commercial
• (empty)
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
🦣️ Social
Devs (Ryzom Team 1 2] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (David Cohen Corval (Nevrax CEO) [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [LinkedIn] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (Olivier Adelh [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [LinkedIn] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (Vianney Lecroart [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [LinkedIn] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (Matt Raykowski [en]): [Site 1 2] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat 1] [Forums] [mastodon] [twitter] [Facebook] [PeerTube] [YouTube] [PressKit] [Lemmy] [reddit] [Discord]
🐝️ Related
[Wikipedia (Ryzom) [fr] [en] [de]]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
📰 News / Source of this Entry (SotE) / News (SotN)
[LinuxFr (20160502) [fr]]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🛠️ Title: Ryzom Core
🦊️ What's: A libre framework for developing 3D MMORPG worlds
🏡️ https://wiki.ryzom.dev
🐣️ https://github.com/ryzom/
🔖 #LinuxGameDev #LibreEngine #MOBA
📦️ #Libre
📕️ https://lebottinlinux.vps.a-lec.org/LO.html
Dev ----------------------------------------
💥️ NEW!
🥁️ Update: 4.1-rc4
⚗️ Signific. vers. 🦍️
📌️ Changes: https://wiki.ryzom.dev/changelog
🦣️ From: 🛜️ https://github.com/ryzom/ryzomcore/releases.atom
Stable -------------------------------------
🥁️ Update: 4.0
⚗️ Major release(Stable)🍎️
📌️ Changes: https://wiki.ryzom.dev/changelog
🦣️ From: 🛜️ https://github.com/ryzom/ryzomcore/releases.atom
💥️🎮️ https://www.youtube.com/embed/239TWmb_5U0
💥️🎮️ https://www.youtube.com/embed/AAjlb2-xarU
🎮️ https://www.youtube.com/embed/pL1-79ZJ3G8
🕶️ A view of the game Ryzom (taken from the author's website) which uses this Ryzom core engine, showing a 3D scene where various fantasy-looking characters and an animal battle each other, producing showers of sparks.
📚️ Ryzom Core is a libre, multiplatform framework for developing 3D MMORPG worlds. It provides the basic technologies and a set of development methodologies for designing both server and client code. It is used in the game Ryzom.
📜️ "A libre framework for developing 3D MMORPG worlds" 📜️
Ryzom Core is the open source framework for developing MMORPGs, built upon NeL, the Nevrax Library game engine, and published under the AGPLv3 license. Graphics, translations, and select leveldesign assets from the Ryzom game are available under both the CC-BY-SA 3.0 and Free Art License 1.3.
Create your world
• I'm going to make my own game. Using NeL, the Nevrax Library, as your game engine, will help you bring your imagination to life in no time! Except that last 1%, that's like 99% of the time.
• My next game will be an MMORPG! Enter the brave new world of Ryzom Core, and be overwhelmed by the possibilities and complexities of creating a massively populated world...
• I want to join an existing team. Find something you like? Have a chat with the folks around here, we're nice, promise!
• I'd like to work on the commercial Ryzom game. Please hold, while we transfer you to the Ryzom Forge.
Un framework permettant le développement d'univers MMORPG en 3D, par la Ryzom Team (son développement a démarré aux alentours de l'année 2000 par le studio Nevrax, il est publié depuis 2004 par la société Winch Gate Property).
En C++. Il utilise la bibliothèque NeL (GPL-2).
Ryzom Core est un framework libre et multi-plateforme permettant le développement d'univers MMORPG en 3D. Il fourni les technologies de base ainsi qu'un ensemble de méthodologies de développement permettant la conception à la fois du code du serveur et du client. Il est utilisé dans le jeu Ryzom.
Utilisé par ces jeux / Used by these games: Ryzom,
Ryzom Core est un framework open source pour le développement de MMORPG, basé sur NeL, le moteur de jeu Nevrax Library, et publié sous licence AGPLv3. Les graphismes, les traductions et certains éléments de conception de niveaux du jeu Ryzom sont disponibles sous licence CC-BY-SA 3.0 et Free Art License 1.3.
Créez votre monde
• Je vais créer mon propre jeu. En utilisant NeL, la bibliothèque Nevrax, comme moteur de jeu, vous pourrez donner vie à votre imagination en un rien de temps ! Sauf que ce dernier 1 %, c'est comme 99 % du temps.
• Mon prochain jeu sera un MMORPG ! Entrez dans le nouveau monde courageux de Ryzom Core et laissez-vous submerger par les possibilités et les complexités de la création d'un monde massivement peuplé... .
• Je souhaite rejoindre une équipe existante. Vous avez trouvé quelque chose qui vous plaît ? Discutez avec les gens ici, nous sommes sympas, promis !
• Je souhaite travailler sur le jeu commercial Ryzom. Veuillez patienter, nous vous transférons vers Ryzom Forge.